Leaderboards Hall of heroes comes with leaderboards to follow up on each of the members' activity. One for celebration points, and another for alliance stature (basically some sort of activeness points of each member), this will not be reset and it shows the alliances who earned the most stature over time. Glory of Heracles is a Japanese video game series and first game's title to the American release. The game consists of 5 main characters:???, Leucos, Axios, Heracles, and Eris. Woke up on the shores of Crete with amnesia, and finds another person, who makes him jump off a cliff with.
Walkthroughs
Whether you are a newcomer having problems with a particular map or a seasoned veteran aiming for the best score, walkthroughs can be useful to you. If you need any help with a scenario, browse the Round Table forums or create a new topic.
Heroes VII. | Heroes VI. | Heroes V. | Heroes IV. | Heroes III. | Dark Messiah | WoG | MM9 | MM8
Might and Magic: Heroes VII
(by Kalah)
Haven: A Dissolute Audacity | Blind Instruments of Fatality | The Blessings of Freedom | A Feast for the Gods
Academy: The Story of the Wizard and the Djinn | The Story of the Lost Daughter | The Story of Princess Ghali and the Four Suitors | The Story of The Flower of Dolor
Stronghold: A Very Ambitious Hatred | The Only Freedom a Slave Knows | No Peace in This World | True to Ourselves
Necropolis: Something Irreversible | The World Which Detachment Renounces | The Wages of Secrecy | Thoughts and Intentions | Those Last Few Steps
Sylvan: The Griefs that Fate Assigns | Perils of Waves and War | The Very Counterfeit of Death | The Portals of Flickering Dreams
Dungeon: The Fathomless Glare | The Shadows of Men's Thoughts | The Essence of Purest Poison | A World Which Now Trembles
Ivan: The Stuff of Future Memory | The Dream of What Could Be
Summary & Walkthroughs by cjlee in our Forums | Every Dog has its Day | Lost Stories
Trial by Fire - MM:H7 Standalone Pack
Walkthrough and Strategy Guide by maltz
Might and Magic: Heroes VI: Shades of Darkness
(by Mytical)
Dungeon: The Other Elves | The Call of Malassa | The Quest for the Unkown Tear | The Doom that came to Kronos
Expansion: Pirates of the Savage Sea
Tactics advice and guides available from here
Tactics advice and guides available from here
Might and Magic: Heroes VI
(by maltz)
Necropolis: In the Wake of Adversity | Towards the Within | Circumradiant Dawn | The Spider's Stratagem
Haven: Something is Rotten | Fair is Foul and Foul is Fair | Tempt not a Desperate Man | A Battle Lost and Won
Sanctuary: The Fury and the Mire | The Winding Stair | The Blood-Dimmed Tide | Death-In-Life and Life-in-Death
Inferno: Angel, Angel, Burning Bright | Fearful Symmetry | In the Forests of the Night | The Marriage of Heaven and Hell
Stronghold: No Country for Orc Friends | The Good, the Bad, and the Bloody | The Barbarous Seven | A Wormful of Demons
Epilogue: Tears such as Angels Weep | Dark with Excessive Bright
(Foreign languages titles/map names are available here.)
Heroes of Might and Magic V: Tribes of the East
(by maltz)
Prologue: A Murder of Crows
Will of Asha: Last Soul Standing | The Grim Crusade | The Bull's Wake | Beasts and Bones | Heart of Darkness
To Honor Our Fathers: Collecting Bones | One Khan, One Clan | Father Sky's Fury | Mother Earth's Wisdom | Hunting the Hunter
Flying to the Rescue: Dark Ways and Deeds | Tearing the Veil | Summoning the Dragons | A Flamboyant Exit
Heroes of Might and Magic V: Hammers of Fate
(by maltz)
Freyda's Dilemma: Rebels | Suspicion | Duncan | Negociations | Choices
Wulfstan's Defiance: The Border Zone | The Ambush | The Guerrillas | The Brothers | Laszlo
Ylaya's Quest: The Spy | The Break | The Meeting | Dragons | The Decoupling
Heroes of Might and Magic V
The Queen (by Robenhagen and Angelspit): The Queen | The Rebellion | The Siege | The Trap | The Fall of the King
The Cultist (by Robenhagen and Angelspit): The Betrayal | The Promise | The Conquest | The Ship | Agrael's Decision
The Necromancer (by Rapier): The Temptation | The Attack | The Invasion | The Regicide | The Lord of Heresh
The Warlock (by Infiltrator and maltz): The Clanlord | The Expansion | The Cultists | The March | Raelag's Offer
The Ranger (by maltz and Psychobabble): The Refugees | The Emerald Ones | The Defense | The Archipelago | The Vampire Lord
The Mage (by Psychobabble): The Defiant Mage | The Liberation | The Triumvirate | The Alliance | Zehir's Hope
Dark Messiah of Might and Magic
The GameSpot Dark Messiah of Might and Magic Game Guide by Matthew Rorie is your best resource if you are stuck in the single-player levels. It can be viewed online or downloaded as a PDF. It contains general tips, an overview of all skills and a complete walkthrough of the game.
Heroes of Might and Magic IV: The Winds of War
To Rule the World (by Pepak): Anduran Foothill | Rusted Desert | Frostrift River Pass
Enough is Enough (by Angelspit): Art of Persuasion | The Sacred Vale | Wrath of Nature
Enough is Enough (by Angelspit): Art of Persuasion | The Sacred Vale | Wrath of Nature
Heroes of Might and Magic IV: The Gathering Storm
Masters of Magic (by H3Trio Staff)
The Isle of Pyre | Slart's Fjord | Lambent Plains | Mt. Anon | Mire of the Dead
The Isle of Pyre | Slart's Fjord | Lambent Plains | Mt. Anon | Mire of the Dead
Heroes of Might and Magic IV
The True Blade (by Steven W. Carter): The Drawing of the Blade | The Trials | The First Step of Many | Seeking the Steel | The Rightful Heir
Glory of Days Past (by Thegenesi): A New Way | A Necessary War | A King's Choice | One Tribe
Elwin and Shaera (by Steven W. Carter): Overview | The Lovers | Mark of the Tiger | True Love | Reflections | Together
A Pirate's Daughter (#1 by Plaid Dragon, #2-5 by Steven W. Carter): A Pirate's Daughter | Bloody Cove | Strait of the Lost | Bay of Maids | Never Look Back
The Price of Peace (by Steven W. Carter): At the Crossroads | Bloody Cove | The Servant | The Rainbow Crystal | An Unusual Betrayal | Slave to Fear | To Slay an Immortal | The Price of Peace
Half-Dead (by Steven W. Carter): Eater of Children | A Fiery Realm | The Points of Power | Life and Death | The Unholy Breath
Heroes of Might and Magic IV: Stand-alone Custom Maps
Hero Wanted:
Scoring tips by Pepak | Diary by Namerutan
Scoring tips by Pepak | Diary by Namerutan
Heroes of Might and Magic III: The Shadow of Death
(walkthroughs by Harukaba)
'There's a bug in marking completed campaigns. To make game remembering that you completed the scenario you always need to start from previous campaign final save. If you will not reload and just click to continue, it won't be checked!'
Birth of a Barbarian: On the Run | The Meeting | A Tough Start | Falor and Terwen | Returning to Bracada
Elixir of Life: Graduation Exercise | Cutthroats | Valley | Thief in the Night
Hack and Slash: Bashing Skulls | Black Sheep | A Cage in the Hand | Grave Robber
New Beginnings: Clearing the Border | After the Amulet | Retrieving the Cowl | Driving for the Boots
Rise of the Necromancer: Target | Master | Finneas Vilmar | Duke Alarice
Unholy Alliance: Harvest | Final Peace | Search for a Killer | Gathering the Legion | Secrets Revealed | Agents of Vengeance | Wrath of Sandro | Invasion | To Strive, To Seek | Barbarian Brothers | Union | The Fall of Sandro
Specter of Power: Poison Fit for a King | To Build a Tunnel | Kreegan Alliance | With Blinders On
Heroes of Might and Magic III: Armageddon's Blade
(walkthroughs by Harukaba)
Festival of Life:
Heroes of Might and Magic III: The Restoration of Erathia
(walkthroughs by Harukaba)
Long Live the Queen: Homecoming | Guardian Angels | Griffin Cliffs
Dungeons and Devils: A Devilish Plan | Groundbreaking | Steadwick's Fall
Spoils of War: Borderlands | Goldrush | Greed
Liberation: Steadwick's Liberation | Deal with the Devil | Neutral Affairs | Tunnels & Troglodytes
Song of the Father: Safe Passage | United Front | For King and Country
Long Live the King: A Gryphon's Heart | Season of Harvest | Corporeal Punishment | From Day to Night
Seeds of Discontent: The Grail | The Road Home | Independence
In the Wake of Gods
(walkthroughs by Mitzah)
In the Wake of Gods:
The Beginning | Gorynich
The Samaritan:
Might and Magic IX
(walkthroughs by Vox Clamant)
Possible Plan | Isle of Ashes (1) | Sturmford | Drangheim | Gubberland | Thjorgard | Frosgard | Thronheim | Lindisfarne | Yorwick | Isle of Ashes (2) | Dark Passage | Arslegard
Might and Magic VIII
(walkthroughs by Vox Clamant)
Dagger Wound | Ravenshore
Alvar | Garrote Gorge
Shadowspire | Murmurwoods
Ironsand | Ravage Roaming
Glory of Heracles II WalkthroughSite NavigationShrine Navigation Of Temples and StatuesEast of Selen is a port. Go here and cross the sea.Continue to the east and go north along the shore. You'll arrive at the next town, Loran.Go north, then east along the bridge, then south again to arrive at the next town, Aros.In this town you'll find some Homer wannabe foo'.Well, you might as well talk to him since you're here.All signs point to this Northern Temple, so head north and go in.Have fun exploring this place. It's a lot easier if you check out the beforehand.After you make it to this point, you'll see Mintaur bullishly guarding the treasure chests. Get prepared for a fight.Again, if you're having trouble with the fight, you might want to consider leveling up.One of the chests will contain a very powerful axe, the other will contain the CutTool.Go back to the first floor and head up these stairs.Lots of treasure can be found here, so open and enjoy.Some of the chests contain these guys.
They're like Metal Slimes/Metalies in Dragon Warrior games. Defeat them for a big reward!Now that you have the CutTool, you can free this Statue from the ground. She'll join you as a powerful offensive magic user, so give her a name and leave the Temple.